|Armies of the Night|
|Adventure Location||United States|
|Module Length||48 pages|
|Designer(s)||William H. Keith Jr. and Loren Wiseman|
|Product Number||GDW 509|
Armies of the Night puts the players' group into the middle of New York City, New York two years after the nukes fell, with the mission of restoring it to government control. There are a few problems, of course... such as the fact that the city doesn't want to be controlled... and theirs is the ninth group to be given this same mission.
Armies of the Night contains:
- A general map of the New York metropolitan area, showing the city's five boroughs and the damage done during the war.
- A more detailed map of Manhattan, showing the island's districts and major streets.
- A rundown of various organizations, marauder gangs, and petty warlords vying for control of the city.
- Background material on New York's recent history, on a fortune in gold lost during the war, and on aspects of life in New York.
| Modules of the American Campaign (Twilight:2000 1st Edition)|
Sourcebook: Howling Wilderness
|Red Star/Lone Star • Armies of the Night • Allegheny Uprising • Airlords of the Ozarks • Gateway to the Spanish Main Urban Guerilla • Kidnapped • City of Angels • Satellite Down|